
Audio Looper
Audio Looper uses a configurable sampler grid to record, trigger, and combine loops during rehearsal, songwriting, or live performance.
Record new material or import audio, build layers through overdubbing, edit the captured material, and shape it with effects while the performance continues.
I designed Audio Looper end to end: its product concept, music workflow, information architecture, interaction model, and visual interface. I then implemented the Android experience and took it through testing, release, iteration, and user support.
Audio Looper is part of the Renetik Music Apps family and shares its Kotlin application foundations, native C++ audio engine, Firebase services, automated tests, and release workflow.
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