
Audio Looper
Record or import audio, overdub layers, edit with effects, and perform loops live.
Renetik — independent product
Product designer, UX/UI designer, Android and audio engineer
March 2021 – Present
KotlinC++Android SDK/NDKJNICMakeFirebase
Audio Looper uses a configurable sampler grid to record, trigger, and combine loops during rehearsal, songwriting, or live performance.
Record new material or import audio, build layers through overdubbing, edit the captured material, and shape it with effects while the performance continues.
I designed Audio Looper end to end: its product concept, music workflow, information architecture, interaction model, and visual interface. I then implemented the Android experience and took it through testing, release, iteration, and user support.
Audio Looper is part of the Renetik Music Apps family and shares its Kotlin application foundations, native C++ audio engine, Firebase services, automated tests, and release workflow.
Highlights
Independent product design and engineering from concept through Google Play release.
Configurable sampler grid for playing and recording loops.
Live recording and overdubbing workflow.
Imported audio and editable recorded material.
Real-time audio effects.
External MIDI control and synchronization.
Themes, translations, data backup, and audio performance settings.








